Archimedes Principle Solution

STEP 0: Pre-Calculation Summary
Formula Used
Archimedes Principle = Density*Acceleration Due to Gravity*Velocity
Fbuoyant = ρ*g*v
This formula uses 4 Variables
Variables Used
Archimedes Principle - (Measured in Newton) - Archimedes Principle is when a body is totally or partly submerged in a fluid it experiences buoyancy (upward force) that is equivalent to the mass of the fluid displaced.
Density - (Measured in Kilogram per Cubic Meter) - Density is the degree of compactness of a substance.
Acceleration Due to Gravity - (Measured in Meter per Square Second) - Acceleration Due to Gravity is acceleration gained by an object because of gravitational force.
Velocity - (Measured in Meter per Second) - Velocity is a vector quantity (it has both magnitude and direction) and is the rate of change of the position of an object with respect to time.
STEP 1: Convert Input(s) to Base Unit
Density: 5.51 Kilogram per Cubic Meter --> 5.51 Kilogram per Cubic Meter No Conversion Required
Acceleration Due to Gravity: 9.8 Meter per Square Second --> 9.8 Meter per Square Second No Conversion Required
Velocity: 60 Meter per Second --> 60 Meter per Second No Conversion Required
STEP 2: Evaluate Formula
Substituting Input Values in Formula
Fbuoyant = ρ*g*v --> 5.51*9.8*60
Evaluating ... ...
Fbuoyant = 3239.88
STEP 3: Convert Result to Output's Unit
3239.88 Newton --> No Conversion Required
FINAL ANSWER
3239.88 Newton <-- Archimedes Principle
(Calculation completed in 00.004 seconds)

Credits

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11 Buoyancy Calculators

Meta-centric height in experimental method
Go Metacentric Height of Floating Body = ((Movable Weight on Floating Vessel*Distance Travelled by Weight on Vessel)/(Weight of Floating Vessel*tan(Angle of Heel)))
Angle of heel for metacentric height in experimental method
Go Angle of Heel = atan((Movable Weight on Floating Vessel*Distance Travelled by Weight on Vessel)/(Weight of Floating Vessel*Metacentric Height of Floating Body))
Movable weight for metacentric height in experimental method
Go Movable Weight on Floating Vessel = (Metacentric Height of Floating Body*Weight of Floating Vessel*tan(Angle of Heel))/(Distance Travelled by Weight on Vessel)
Time Period of Oscillation of Ship
Go Time Period of Oscillation of Floating Body = (2*pi)*(sqrt((Radius of Gyration of Floating Body^2)/(Metacentric Height of Floating Body*[g])))
Radius of gyration for metacentric height and time period of oscillation
Go Radius of Gyration of Floating Body = ((Time Period of Oscillation of Floating Body)*sqrt(Metacentric Height of Floating Body*[g]))/(2*pi)
Volume of body in fluid for metacentric height and BG
Go Volume of Body Submerged in Water = Moment of Inertia of Plain Floating Body/(Metacentric Height of Floating Body+Distance of CG from Center of Buoyancy)
Meta-centric height for time period of oscillation and radius of gyration
Go Metacentric Height of Floating Body = (4*(pi^2)*(Radius of Gyration of Floating Body^2))/((Time Period of Oscillation of Floating Body^2)*[g])
Archimedes Principle
Go Archimedes Principle = Density*Acceleration Due to Gravity*Velocity
Volume of fluid displaced
Go Volume of Fluid Displaced by Body = (Weight of Displaced Fluid)/(Density of Displaced Fluid)
Centre of Buoyancy
Go Centre of Buoyancy for Floating Body = (Depth of Immersed Object in Water)/2
Buoyant Force
Go Buoyant Force = Pressure*Area

Archimedes Principle Formula

Archimedes Principle = Density*Acceleration Due to Gravity*Velocity
Fbuoyant = ρ*g*v

How to Calculate Archimedes Principle?

Archimedes Principle calculator uses Archimedes Principle = Density*Acceleration Due to Gravity*Velocity to calculate the Archimedes Principle, Archimedes Principle is when a body is totally or partly submerged in a fluid it experiences buoyancy (upward force) that is equivalent to the mass of the fluid displaced. Archimedes Principle is denoted by Fbuoyant symbol.

How to calculate Archimedes Principle using this online calculator? To use this online calculator for Archimedes Principle, enter Density (ρ), Acceleration Due to Gravity (g) & Velocity (v) and hit the calculate button. Here is how the Archimedes Principle calculation can be explained with given input values -> 3239.88 = 5.51*9.8*60.

FAQ

What is Archimedes Principle?
Archimedes Principle is when a body is totally or partly submerged in a fluid it experiences buoyancy (upward force) that is equivalent to the mass of the fluid displaced and is represented as Fbuoyant = ρ*g*v or Archimedes Principle = Density*Acceleration Due to Gravity*Velocity. Density is the degree of compactness of a substance, Acceleration Due to Gravity is acceleration gained by an object because of gravitational force & Velocity is a vector quantity (it has both magnitude and direction) and is the rate of change of the position of an object with respect to time.
How to calculate Archimedes Principle?
Archimedes Principle is when a body is totally or partly submerged in a fluid it experiences buoyancy (upward force) that is equivalent to the mass of the fluid displaced is calculated using Archimedes Principle = Density*Acceleration Due to Gravity*Velocity. To calculate Archimedes Principle, you need Density (ρ), Acceleration Due to Gravity (g) & Velocity (v). With our tool, you need to enter the respective value for Density, Acceleration Due to Gravity & Velocity and hit the calculate button. You can also select the units (if any) for Input(s) and the Output as well.
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