Immersed Depth Solution

STEP 0: Pre-Calculation Summary
Formula Used
Immersed Depth = Buoyancy Force/(Area of Cross-Section*Specific Weight Fluid)
Id = Fb/(A*y)
This formula uses 4 Variables
Variables Used
Immersed Depth - Immersed Depth is the depth at which the signal has decreased by 0.1 °C.
Buoyancy Force - (Measured in Newton) - Buoyancy Force is an upward force exerted by a fluid that opposes the weight of a partially or fully immersed object.
Area of Cross-Section - (Measured in Square Meter) - Area of Cross-Section MM is the enclosed surface area, product of length and breadth.
Specific Weight Fluid - (Measured in Newton per Cubic Meter) - Specific Weight Fluid the ratio of a body’s weight P to its volume V.
STEP 1: Convert Input(s) to Base Unit
Buoyancy Force: 10.5 Newton --> 10.5 Newton No Conversion Required
Area of Cross-Section: 0.05 Square Meter --> 0.05 Square Meter No Conversion Required
Specific Weight Fluid: 0.5 Kilonewton per Cubic Meter --> 500 Newton per Cubic Meter (Check conversion here)
STEP 2: Evaluate Formula
Substituting Input Values in Formula
Id = Fb/(A*y) --> 10.5/(0.05*500)
Evaluating ... ...
Id = 0.42
STEP 3: Convert Result to Output's Unit
0.42 --> No Conversion Required
FINAL ANSWER
0.42 <-- Immersed Depth
(Calculation completed in 00.020 seconds)

Credits

Created by Shobhit Dimri
Bipin Tripathi Kumaon Institute of Technology (BTKIT), Dwarahat
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25 Liquid Measurement Calculators

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Pipe Diameter
Go Diameter of Pipe = (Friction Factor*Length*(Average Velocity^2))/(2*Head Loss Due to Friction*Earth’s Geocentric Gravitational Constant)
Drag Coefficient of Pipe
Go Drag Coefficient = Force*(2*Acceleration Due to Gravity)/(Specific Weight Fluid*Area of Cross-Section*Velocity of Fluid)
Resisting Motion in fluid
Go Resisting Motion in Fluid = (Coefficient of Velocity*Area of Cross-Section*Velocity of Fluid)/Distance
Absolute Viscosity
Go Absolute Viscosity of Fluid = (Viscosity of Fluid*Diameter of Pipe*Density of Fluid)/Reynolds Number
Density of Liquid
Go Density of Fluid = Reynolds Number*Absolute Viscosity of Fluid/(Viscosity of Fluid*Diameter of Pipe)
Reynolds number of fluid flowing in Pipe
Go Reynolds Number = (Velocity of Fluid*Diameter of Pipe*Density of Fluid)/Absolute Viscosity of Fluid
Weight of Body in Liquid
Go Weight of Material = Weight of Air-(Immersed Depth*Specific Weight Fluid*Area of Cross-Section)
Float diameter
Go Diameter of Pipe = sqrt(4*Buoyancy Force/(Specific Weight Fluid*Length))
Cross-Sectional Area of Object
Go Area of Cross-Section = Buoyancy Force/(Immersed Depth*Specific Weight Fluid)
Immersed Depth
Go Immersed Depth = Buoyancy Force/(Area of Cross-Section*Specific Weight Fluid)
Buoyancy
Go Buoyancy Force = Immersed Depth*Area of Cross-Section*Specific Weight Fluid
Buoyancy Force on Cylindrical Displacer
Go Buoyancy Force = (Specific Weight Fluid*(Diameter of Pipe^2)*Length)/4
Length of displacer submerged in liquid
Go Length = 4*Buoyancy Force/(Specific Weight Fluid*(Diameter of Pipe^2))
Specific Weight of Liquid in Manometer
Go Pressure Difference = Specific Weight Fluid*Difference of Height of Liquid in Column
Height of liquid in column
Go Difference of Height of Liquid in Column = Pressure Difference/Specific Weight Fluid
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Go Mass of Gas = Mass of Water Vapor/Inside Humidity Ratio
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Go Mass of Water Vapor = Inside Humidity Ratio*Mass of Gas
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Go Flow Rate = Area of Cross-Section*Average Velocity
Weight of Material in Container
Go Weight of Material = Volume*Specific Weight Fluid
Dynamic viscosity
Go Dynamic Viscosity of Fluid = Couple Moment/Force
Depth of Fluid
Go Depth = Change in Pressure/Specific Weight Fluid
Mass Flow Rate
Go Mass Flow Rate = Density of Fluid*Flow Rate
Volume of Material in Container
Go Volume = Area of Cross-Section*Depth

Immersed Depth Formula

Immersed Depth = Buoyancy Force/(Area of Cross-Section*Specific Weight Fluid)
Id = Fb/(A*y)

Does buoyancy change with depth?

The buoyant force doesn't depend on the overall depth of the object submerged. In other words, as long as the object is fully submerged, bringing it to a deeper and deeper depth will not change the buoyant force. This might seem strange since the pressure gets larger as you descend to deeper depths.

How to Calculate Immersed Depth?

Immersed Depth calculator uses Immersed Depth = Buoyancy Force/(Area of Cross-Section*Specific Weight Fluid) to calculate the Immersed Depth, The Immersed Depth formula is defined as the temperature has dropped by 0.1 °C shall then be stated as the minimum immersion depth. The basic cause of falling temperature readings taken by a sensor at shallower and shallower immersion depths is the temperature difference between the sensor's two endpoints. Immersed Depth is denoted by Id symbol.

How to calculate Immersed Depth using this online calculator? To use this online calculator for Immersed Depth, enter Buoyancy Force (Fb), Area of Cross-Section (A) & Specific Weight Fluid (y) and hit the calculate button. Here is how the Immersed Depth calculation can be explained with given input values -> 0.001556 = 10.5/(0.05*500).

FAQ

What is Immersed Depth?
The Immersed Depth formula is defined as the temperature has dropped by 0.1 °C shall then be stated as the minimum immersion depth. The basic cause of falling temperature readings taken by a sensor at shallower and shallower immersion depths is the temperature difference between the sensor's two endpoints and is represented as Id = Fb/(A*y) or Immersed Depth = Buoyancy Force/(Area of Cross-Section*Specific Weight Fluid). Buoyancy Force is an upward force exerted by a fluid that opposes the weight of a partially or fully immersed object, Area of Cross-Section MM is the enclosed surface area, product of length and breadth & Specific Weight Fluid the ratio of a body’s weight P to its volume V.
How to calculate Immersed Depth?
The Immersed Depth formula is defined as the temperature has dropped by 0.1 °C shall then be stated as the minimum immersion depth. The basic cause of falling temperature readings taken by a sensor at shallower and shallower immersion depths is the temperature difference between the sensor's two endpoints is calculated using Immersed Depth = Buoyancy Force/(Area of Cross-Section*Specific Weight Fluid). To calculate Immersed Depth, you need Buoyancy Force (Fb), Area of Cross-Section (A) & Specific Weight Fluid (y). With our tool, you need to enter the respective value for Buoyancy Force, Area of Cross-Section & Specific Weight Fluid and hit the calculate button. You can also select the units (if any) for Input(s) and the Output as well.
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