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Pressure when density and height are given Solution

STEP 0: Pre-Calculation Summary
Formula Used
pressure = Density*Acceleration Due To Gravity*Height
P = ρ*g*h
This formula uses 3 Variables
Variables Used
Density - The density of a material shows the denseness of that material in a specific given area. This is taken as mass per unit volume of a given object. (Measured in Kilogram per Meter³)
Acceleration Due To Gravity - The Acceleration Due To Gravity is acceleration gained by an object because of gravitational force. (Measured in Meter per Square Second)
Height - Height is the distance between the lowest and highest points of a person standing upright. (Measured in Meter)
STEP 1: Convert Input(s) to Base Unit
Density: 997 Kilogram per Meter³ --> 997 Kilogram per Meter³ No Conversion Required
Acceleration Due To Gravity: 9.8 Meter per Square Second --> 9.8 Meter per Square Second No Conversion Required
Height: 12 Meter --> 12 Meter No Conversion Required
STEP 2: Evaluate Formula
Substituting Input Values in Formula
P = ρ*g*h --> 997*9.8*12
Evaluating ... ...
P = 117247.2
STEP 3: Convert Result to Output's Unit
117247.2 Pascal --> No Conversion Required
FINAL ANSWER
117247.2 Pascal <-- Pressure
(Calculation completed in 00.017 seconds)

11 Other formulas that you can solve using the same Inputs

Volume of a Conical Frustum
volume = (1/3)*pi*Height*(Radius 1^2+Radius 2^2+(Radius 1*Radius 2)) Go
Total Surface Area of a Cone
total_surface_area = pi*Radius*(Radius+sqrt(Radius^2+Height^2)) Go
Lateral Surface Area of a Cone
lateral_surface_area = pi*Radius*sqrt(Radius^2+Height^2) Go
Total Surface Area of a Cylinder
total_surface_area = 2*pi*Radius*(Height+Radius) Go
Lateral Surface Area of a Cylinder
lateral_surface_area = 2*pi*Radius*Height Go
Volume of a Circular Cone
volume = (1/3)*pi*(Radius)^2*Height Go
Area of a Trapezoid
area = ((Base A+Base B)/2)*Height Go
Volume of a Circular Cylinder
volume = pi*(Radius)^2*Height Go
Volume of a Pyramid
volume = (1/3)*Side^2*Height Go
Area of a Triangle when base and height are given
area = 1/2*Base*Height Go
Area of a Parallelogram when base and height are given
area = Base*Height Go

11 Other formulas that calculate the same Output

Modified pressure equation for cylindrical blast wave
pressure = [BoltZ]*Freestream density*(sqrt(pi/8))*Diameter*(sqrt(Drag Coefficient))*(Freestream Velocity^2/Distance from X-axis) Go
New pressure after the shock formation for compression wave
pressure = density ahead of shock*(1+((Specific Heat Ratio-1)/2)*(Normal velocity/Old speed of sound))^(2*Specific Heat Ratio/(Specific Heat Ratio-Time)) Go
Pressure for the cylindrical blast wave
pressure = Boltzmann constant 1*Freestream density*((Energy/Freestream density)^(1/2))/(Time) Go
formula For creation pressure for the planar blast wave
pressure = [BoltZ]*Freestream density*((Energy/Freestream density)^(2/3))*(Time)^(-2/3) Go
Pressure during retraction
pressure = Force/(Area of piston-Area of piston rod) Go
Pressure when Resultant is Outside Middle Third
pressure = 2*Total downward force on soil/(3*middle third distance) Go
Pressure of the liquid entering the motor
pressure = Theoretical torque/Theoretical volumetric displacement Go
Pressure
pressure = (1/3)*Density of Gas*(Root mean square velocity)^2 Go
Pressure in Excess of Atmospheric Pressure
pressure = (specific weight of liquid)*(Height) Go
Pressure exerted
pressure = Force/Area of piston Go
Pressure when force and area are given
pressure = Force/Area Go

Pressure when density and height are given Formula

pressure = Density*Acceleration Due To Gravity*Height
P = ρ*g*h

How to Calculate Pressure when density and height are given?

Pressure when density and height are given calculator uses pressure = Density*Acceleration Due To Gravity*Height to calculate the Pressure, Pressure when density and height are given is defined as the physical force exerted on an object with given density and height. Pressure and is denoted by P symbol.

How to calculate Pressure when density and height are given using this online calculator? To use this online calculator for Pressure when density and height are given, enter Density (ρ), Acceleration Due To Gravity (g) and Height (h) and hit the calculate button. Here is how the Pressure when density and height are given calculation can be explained with given input values -> 117247.2 = 997*9.8*12.

FAQ

What is Pressure when density and height are given?
Pressure when density and height are given is defined as the physical force exerted on an object with given density and height and is represented as P = ρ*g*h or pressure = Density*Acceleration Due To Gravity*Height. The density of a material shows the denseness of that material in a specific given area. This is taken as mass per unit volume of a given object, The Acceleration Due To Gravity is acceleration gained by an object because of gravitational force and Height is the distance between the lowest and highest points of a person standing upright.
How to calculate Pressure when density and height are given?
Pressure when density and height are given is defined as the physical force exerted on an object with given density and height is calculated using pressure = Density*Acceleration Due To Gravity*Height. To calculate Pressure when density and height are given, you need Density (ρ), Acceleration Due To Gravity (g) and Height (h). With our tool, you need to enter the respective value for Density, Acceleration Due To Gravity and Height and hit the calculate button. You can also select the units (if any) for Input(s) and the Output as well.
How many ways are there to calculate Pressure?
In this formula, Pressure uses Density, Acceleration Due To Gravity and Height. We can use 11 other way(s) to calculate the same, which is/are as follows -
  • pressure = Force/Area
  • pressure = (specific weight of liquid)*(Height)
  • pressure = (1/3)*Density of Gas*(Root mean square velocity)^2
  • pressure = 2*Total downward force on soil/(3*middle third distance)
  • pressure = Theoretical torque/Theoretical volumetric displacement
  • pressure = Force/Area of piston
  • pressure = Force/(Area of piston-Area of piston rod)
  • pressure = Boltzmann constant 1*Freestream density*((Energy/Freestream density)^(1/2))/(Time)
  • pressure = [BoltZ]*Freestream density*((Energy/Freestream density)^(2/3))*(Time)^(-2/3)
  • pressure = [BoltZ]*Freestream density*(sqrt(pi/8))*Diameter*(sqrt(Drag Coefficient))*(Freestream Velocity^2/Distance from X-axis)
  • pressure = density ahead of shock*(1+((Specific Heat Ratio-1)/2)*(Normal velocity/Old speed of sound))^(2*Specific Heat Ratio/(Specific Heat Ratio-Time))
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