Work Solution

STEP 0: Pre-Calculation Summary
Formula Used
Work = Force*Displacement*cos(Angle A)
W = F*d*cos(∠A)
This formula uses 1 Functions, 4 Variables
Functions Used
cos - Trigonometric cosine function, cos(Angle)
Variables Used
Work - (Measured in Joule) - Work is done when a force that is applied to an object moves that object.
Force - (Measured in Newton) - Force is any interaction that, when unopposed, will change the motion of an object. In other words, a force can cause an object with mass to change its velocity.
Displacement - (Measured in Meter) - Displacement is a vector quantity that refers to "how far out of place an object is"; it is the object's overall change in position.
Angle A - (Measured in Radian) - The angle A the space between two intersecting lines or surfaces at or close to the point where they meet.
STEP 1: Convert Input(s) to Base Unit
Force: 2.5 Newton --> 2.5 Newton No Conversion Required
Displacement: 100 Meter --> 100 Meter No Conversion Required
Angle A: 30 Degree --> 0.5235987755982 Radian (Check conversion here)
STEP 2: Evaluate Formula
Substituting Input Values in Formula
W = F*d*cos(∠A) --> 2.5*100*cos(0.5235987755982)
Evaluating ... ...
W = 216.50635094611
STEP 3: Convert Result to Output's Unit
216.50635094611 Joule --> No Conversion Required
FINAL ANSWER
216.50635094611 216.5064 Joule <-- Work
(Calculation completed in 00.005 seconds)
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Credits

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15 Basics of Physics Calculators

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Go Torque Exerted on Wheel = Force*Length of Displacement Vector*sin(Angle between Force and Displacement Vector)
Distance Traveled
Go Distance Traveled = Initial Velocity*Time Taken to Travel+(1/2)*Acceleration*(Time Taken to Travel)^2
Magnetic Flux
Go Magnetic Flux = Magnetic Field*Length*Thickness of Dam*cos(Theta)
Ride rate of car
Go Ride rate of car = (Wheel rate of vehicle*Tire rate)/(Wheel rate of vehicle+Tire rate)
Refractive Index
Go Refractive Index = sin(Angle of Incidence)/sin(Angle of Refraction)
Heat Rate
Go Heat Rate = Steam Flow*Specific Heat Capacity*Temperature Difference
Work
Go Work = Force*Displacement*cos(Angle A)
Angular Displacement
Go Angular Displacement = Distance Covered on the Circular Path/Radius of Curvature
Capacitance
Go Capacitance = Dielectric Constant*Charge/Voltage
Angular Momentum
Go Angular Momentum = Moment of Inertia*Angular Velocity
Acceleration
Go Acceleration = Change in Velocity/Total Time Taken
Amplitude
Go Amplitude = Total Distance Traveled/Frequency
Strain
Go Strain = Change in Length/Length
Young's Modulus
Go Young's Modulus = Stress/Strain
Stress
Go Stress = Force/Area

Work Formula

Work = Force*Displacement*cos(Angle A)
W = F*d*cos(∠A)

How to Calculate Work?

Work calculator uses Work = Force*Displacement*cos(Angle A) to calculate the Work, Work is done when a force that is applied to an object moves that object. Work is denoted by W symbol.

How to calculate Work using this online calculator? To use this online calculator for Work, enter Force (F), Displacement (d) & Angle A (∠A) and hit the calculate button. Here is how the Work calculation can be explained with given input values -> 216.5064 = 2.5*100*cos(0.5235987755982).

FAQ

What is Work?
Work is done when a force that is applied to an object moves that object and is represented as W = F*d*cos(∠A) or Work = Force*Displacement*cos(Angle A). Force is any interaction that, when unopposed, will change the motion of an object. In other words, a force can cause an object with mass to change its velocity, Displacement is a vector quantity that refers to "how far out of place an object is"; it is the object's overall change in position & The angle A the space between two intersecting lines or surfaces at or close to the point where they meet.
How to calculate Work?
Work is done when a force that is applied to an object moves that object is calculated using Work = Force*Displacement*cos(Angle A). To calculate Work, you need Force (F), Displacement (d) & Angle A (∠A). With our tool, you need to enter the respective value for Force, Displacement & Angle A and hit the calculate button. You can also select the units (if any) for Input(s) and the Output as well.
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