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Celerity of the Wave when surge height is less than depth1 Solution

STEP 0: Pre-Calculation Summary
Formula Used
height = ((Celerity of the Wave/sqrt([g]*Depth of Point 1))-1)*1.33333*Depth of Point 1
h = ((C/sqrt([g]*h 1))-1)*1.33333*h 1
This formula uses 1 Constants, 1 Functions, 2 Variables
Constants Used
[g] - Gravitational acceleration on Earth Value Taken As 9.80665 Meter/Second²
Functions Used
sqrt - Squre root function, sqrt(Number)
Variables Used
Celerity of the Wave - Celerity of the Wave is the addition to the normal water velocity of the channels. (Measured in Meter per Second)
Depth of Point 1 - Depth of Point 1 is the depth of point below the free surface in a static mass of liquid. (Measured in Meter)
STEP 1: Convert Input(s) to Base Unit
Celerity of the Wave: 10 Meter per Second --> 10 Meter per Second No Conversion Required
Depth of Point 1: 10 Meter --> 10 Meter No Conversion Required
STEP 2: Evaluate Formula
Substituting Input Values in Formula
h = ((C/sqrt([g]*h 1))-1)*1.33333*h 1 --> ((10/sqrt([g]*10))-1)*1.33333*10
Evaluating ... ...
h = 0.13079952035073
STEP 3: Convert Result to Output's Unit
0.13079952035073 Meter --> No Conversion Required
FINAL ANSWER
0.13079952035073 Meter <-- Height
(Calculation completed in 00.031 seconds)

11 Other formulas that you can solve using the same Inputs

Conjugate Depth y2 when Critical Depth is Given
depth2 = 0.5*Depth of Point 1*(-1+sqrt(1+(8*(critical depth*critical depth*critical depth))/(Depth of Point 1*Depth of Point 1*Depth of Point 1))) Go
Velocity at Depth2 when Absolute velocity of the surge moving towards right is Given
velocity_of_fluid_at_2 = -((Absolute Velocity of the Issuing Jet*(Depth of Point 1-Depth of Point 2))+(Velocity_of the fluid at 1*Depth of Point 1))/Depth of Point 2 Go
Conjugate Depth y2 when Discharge per unit width of channel is Given
depth2 = 0.5*Depth of Point 1*(-1+sqrt(1+(8*(discharge per unit width ^2))/([g]*Depth of Point 1*Depth of Point 1*Depth of Point 1))) Go
Velocity at Depth1 when Absolute velocity of the surge moving towards right is Given
velocity_of_fluid_at_1 = ((Absolute Velocity of the Issuing Jet*(Depth of Point 1-Depth of Point 2))+(Velocity_of the fluid at 2*Depth of Point 2))/Depth of Point 1 Go
Absolute velocity of the surge moving towards right
absolute_velocity = (Velocity_of the fluid at 1*Depth of Point 1-Velocity_of the fluid at 2*Depth of Point 2)/(Depth of Point 1-Depth of Point 2) Go
Discharge per unit width of channel when conjugate depths are given
discharge_per_unit_width = sqrt((Depth of Point 1*Depth of Point 2*(Depth of Point 1+Depth of Point 2))*[g]*0.5) Go
Energy loss in Hydraulic Jump when Mean Velocities are Given
energy_loss = ((Depth of Point 2-Depth of Point 1)^3)/(4*Depth of Point 1*Depth of Point 2)*Mean velocity Go
Energy loss in Hydraulic Jump
energy_loss = ((Depth of Point 2-Depth of Point 1)^3)/(4*Depth of Point 1*Depth of Point 2) Go
Pressure Difference between two Points in a Liquid
pressure_difference = Specific Weight*(Depth of Point 1-Depth of Point 2) Go
Conjugate Depth y2 when Froude Number Fr1 is Given
depth2 = Depth of Point 1*(0.5*(-1+sqrt(1+(8*(Froude number^2))))) Go
Conjugate Depth y2 when Froude Number Fr2 is Given
depth2 = Depth of Point 1/(0.5*(-1+sqrt(1+(8*(Froude number^2))))) Go

11 Other formulas that calculate the same Output

Height of a triangular prism when lateral surface area is given
height = Lateral Surface Area/(Side A+Side B+Side C) Go
Height of an isosceles trapezoid
height = sqrt(Side C^2-0.25*(Side A-Side B)^2) Go
Altitude of an isosceles triangle
height = sqrt((Side A)^2+((Side B)^2/4)) Go
Height of a triangular prism when base and volume are given
height = (2*Volume)/(Base*Length) Go
Height of a trapezoid when area and sum of parallel sides are given
height = (2*Area)/Sum of parallel sides of a trapezoid Go
Altitude of the largest right pyramid with a square base that can be inscribed in a sphere of radius a
height = 4*Radius of Sphere/3 Go
Height of Cone inscribed in a sphere for maximum volume of cone in terms of radius of sphere
height = 4*Radius of Sphere/3 Go
Height of Cone circumscribing a sphere such that volume of cone is minimum
height = 4*Radius of Sphere Go
Height of parabolic section that can be cut from a cone for maximum area of parabolic section
height = 0.75*Slant Height Go
Height of a circular cylinder of maximum convex surface area in a given circular cone
height = Height of Cone/2 Go
Height of Largest right circular cylinder that can be inscribed within a cone
height = Height of Cone/3 Go

Celerity of the Wave when surge height is less than depth1 Formula

height = ((Celerity of the Wave/sqrt([g]*Depth of Point 1))-1)*1.33333*Depth of Point 1
h = ((C/sqrt([g]*h 1))-1)*1.33333*h 1

What is Non Uniform Flow ?

Flow is said to be non-uniform, when there is a change in velocity of the flow at different points in a flowing fluid, for a given time. For example, the flow of liquids under pressure through long pipelines of varying diameter is referred to as non-uniform flow.

How to Calculate Celerity of the Wave when surge height is less than depth1?

Celerity of the Wave when surge height is less than depth1 calculator uses height = ((Celerity of the Wave/sqrt([g]*Depth of Point 1))-1)*1.33333*Depth of Point 1 to calculate the Height, The Celerity of the Wave when surge height is less than depth1 is defined as sudden changes of flow depth creates Celerity (Wave Velocity) in the flow in addition to the normal water velocity of the channels. Height and is denoted by h symbol.

How to calculate Celerity of the Wave when surge height is less than depth1 using this online calculator? To use this online calculator for Celerity of the Wave when surge height is less than depth1, enter Celerity of the Wave (C) and Depth of Point 1 (h 1) and hit the calculate button. Here is how the Celerity of the Wave when surge height is less than depth1 calculation can be explained with given input values -> 0.1308 = ((10/sqrt([g]*10))-1)*1.33333*10.

FAQ

What is Celerity of the Wave when surge height is less than depth1?
The Celerity of the Wave when surge height is less than depth1 is defined as sudden changes of flow depth creates Celerity (Wave Velocity) in the flow in addition to the normal water velocity of the channels and is represented as h = ((C/sqrt([g]*h 1))-1)*1.33333*h 1 or height = ((Celerity of the Wave/sqrt([g]*Depth of Point 1))-1)*1.33333*Depth of Point 1. Celerity of the Wave is the addition to the normal water velocity of the channels. and Depth of Point 1 is the depth of point below the free surface in a static mass of liquid.
How to calculate Celerity of the Wave when surge height is less than depth1?
The Celerity of the Wave when surge height is less than depth1 is defined as sudden changes of flow depth creates Celerity (Wave Velocity) in the flow in addition to the normal water velocity of the channels is calculated using height = ((Celerity of the Wave/sqrt([g]*Depth of Point 1))-1)*1.33333*Depth of Point 1. To calculate Celerity of the Wave when surge height is less than depth1, you need Celerity of the Wave (C) and Depth of Point 1 (h 1). With our tool, you need to enter the respective value for Celerity of the Wave and Depth of Point 1 and hit the calculate button. You can also select the units (if any) for Input(s) and the Output as well.
How many ways are there to calculate Height?
In this formula, Height uses Celerity of the Wave and Depth of Point 1. We can use 11 other way(s) to calculate the same, which is/are as follows -
  • height = 4*Radius of Sphere/3
  • height = 4*Radius of Sphere
  • height = Height of Cone/3
  • height = 4*Radius of Sphere/3
  • height = Height of Cone/2
  • height = 0.75*Slant Height
  • height = sqrt(Side C^2-0.25*(Side A-Side B)^2)
  • height = (2*Area)/Sum of parallel sides of a trapezoid
  • height = sqrt((Side A)^2+((Side B)^2/4))
  • height = (2*Volume)/(Base*Length)
  • height = Lateral Surface Area/(Side A+Side B+Side C)
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