Shweta Patil
Walchand College of Engineering (WCE), Sangli
Shweta Patil has created this Calculator and 500+ more calculators!
Shashwati Tidke
Vishwakarma Institute of Technology (VIT), Pune
Shashwati Tidke has verified this Calculator and 200+ more calculators!

11 Other formulas that you can solve using the same Inputs

Distance between two points P(x1,y1,z1) & Q(x2,y2,z2)
distance between points in 3D space=sqrt((x1 coordinate in 3D space-x2 coordinate in 3D space)^2+ (y1 coordinate in 3D space-y2 coordinate in 3D space)^2+ (z1 coordinate in 3D space-z2 coordinate in 3D space)^2) GO
y coordinate of a point given distance from origin to point and x & z coordinate of that point
y1 coordinate in 3D space= sqrt((distance in 3D space)^2- (x1 coordinate in 3D space)^2- (z1 coordinate in 3D space)^2) GO
z coordinate of a point given distance from origin to point and x & y coordinate of that point
z1 coordinate in 3D space= sqrt((distance in 3D space)^2- (x1 coordinate in 3D space)^2- (y1 coordinate in 3D space)^2) GO
Distance of a point from origin
distance in 3D space= sqrt((x1 coordinate in 3D space)^2+ (y1 coordinate in 3D space)^2+ (z1 coordinate in 3D space)^2) GO
x coordinate of point dividing the line joining P & Q externally in ratio m1:m2
x coordinate in 3D space= ((ratio1*x2 coordinate in 3D space)-(ratio2*x1 coordinate in 3D space))/(ratio1-ratio2) GO
x coordinate of point dividing the line joining P & Q internally in ratio m1:m2
x coordinate in 3D space=((ratio1*x2 coordinate in 3D space)+(ratio2*x1 coordinate in 3D space))/(ratio1+ratio2) GO
z coordinate of a point given x coordinate and Perpendicular distance of that point from y axis
z1 coordinate in 3D space=sqrt ((Perpendicular distance from point to axis)^2- (x1 coordinate in 3D space)^2) GO
y coordinate of a point given x coordinate and Perpendicular distance of that point from z axis
y1 coordinate in 3D space=sqrt ((Perpendicular distance from point to axis)^2- (x1 coordinate in 3D space)^2) GO
Perpendicular distance of a point from z axis given x & y coordinate of that point
Perpendicular distance from point to axis= sqrt ((x1 coordinate in 3D space)^2+(y1 coordinate in 3D space)^2) GO
Perpendicular distance of a point from y axis given x & z coordinate of that point
Perpendicular distance from point to axis= sqrt ((x1 coordinate in 3D space)^2+(z1 coordinate in 3D space)^2) GO
x coordinate of point dividing the line joining P & Q at middle
x coordinate in 3D space= ((x1 coordinate in 3D space+x2 coordinate in 3D space)/2) GO

2 Other formulas that calculate the same Output

ratio in which line joining two points P & Q is divided by plane xy
ratio1= -(z1 coordinate in 3D space/z2 coordinate in 3D space) GO
ratio in which line joining two points P & Q is divided by plane zx
ratio1= -(y1 coordinate in 3D space/y2 coordinate in 3D space) GO

ratio in which line joining two points P & Q is divided by plane yz Formula

ratio1= -(x1 coordinate in 3D space/x2 coordinate in 3D space)
m1= -(x1/x2)
More formulas
ratio in which line joining two points P & Q is divided by plane xy GO
ratio in which line joining two points P & Q is divided by plane zx GO
Relation between direction cosines of coordinate axes GO
constant coefficient of plane given ⊥ distance between plane and a point and coordinates of point GO
constant coefficient of plane 2 given distance between 2 || planes & direction ratios of planes GO
D in std equation of plane using dist. b/w 2 || planes,D.R.s when distance is positive GO
constant coefficient of sphere given centre & radius of sphere of form x2+y2+z2+2ux +2vy+2wz+d=0 GO

What is coordinate system in 3D space?

The three mutually perpendicular lines in a space which divides the space into eight parts and if these perpendicular lines are the coordinate axes, then it is said to be a coordinate system.

How to Calculate ratio in which line joining two points P & Q is divided by plane yz?

ratio in which line joining two points P & Q is divided by plane yz calculator uses ratio1= -(x1 coordinate in 3D space/x2 coordinate in 3D space) to calculate the ratio1, ratio in which line joining two points P & Q is divided by plane yz is defined as the quotient of two x coordinates of P & Q. . ratio1 and is denoted by m1 symbol.

How to calculate ratio in which line joining two points P & Q is divided by plane yz using this online calculator? To use this online calculator for ratio in which line joining two points P & Q is divided by plane yz, enter x1 coordinate in 3D space (x1) and x2 coordinate in 3D space (x2) and hit the calculate button. Here is how the ratio in which line joining two points P & Q is divided by plane yz calculation can be explained with given input values -> -0.666667 = -(2/3).

FAQ

What is ratio in which line joining two points P & Q is divided by plane yz?
ratio in which line joining two points P & Q is divided by plane yz is defined as the quotient of two x coordinates of P & Q. and is represented as m1= -(x1/x2) or ratio1= -(x1 coordinate in 3D space/x2 coordinate in 3D space). x1 coordinate in 3D space is a point on x axis in 3 dimensional space corresponding to point P and x2 coordinate in 3D space is a point on x axis in 3 dimensional space corresponding to point Q.
How to calculate ratio in which line joining two points P & Q is divided by plane yz?
ratio in which line joining two points P & Q is divided by plane yz is defined as the quotient of two x coordinates of P & Q. is calculated using ratio1= -(x1 coordinate in 3D space/x2 coordinate in 3D space). To calculate ratio in which line joining two points P & Q is divided by plane yz, you need x1 coordinate in 3D space (x1) and x2 coordinate in 3D space (x2). With our tool, you need to enter the respective value for x1 coordinate in 3D space and x2 coordinate in 3D space and hit the calculate button. You can also select the units (if any) for Input(s) and the Output as well.
How many ways are there to calculate ratio1?
In this formula, ratio1 uses x1 coordinate in 3D space and x2 coordinate in 3D space. We can use 2 other way(s) to calculate the same, which is/are as follows -
  • ratio1= -(z1 coordinate in 3D space/z2 coordinate in 3D space)
  • ratio1= -(y1 coordinate in 3D space/y2 coordinate in 3D space)
Share Image
Let Others Know
Facebook
Twitter
Reddit
LinkedIn
Email
WhatsApp
Copied!