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Velocity at Depth1 when Celerity of the Wave is Given Solution

STEP 0: Pre-Calculation Summary
Formula Used
velocity_of_fluid_at_1 = ((([g]*(Depth of Point 2+Depth of Point 1))/(2*Depth of Point 1))*Height/Celerity of the Wave)+Velocity_of the fluid at 2
V1 = ((([g]*(h 2+h 1))/(2*h 1))*h/C)+V2
This formula uses 1 Constants, 5 Variables
Constants Used
[g] - Gravitational acceleration on Earth Value Taken As 9.80665 Meter/Second²
Variables Used
Depth of Point 2 - Depth of Point 2 is the depth of point below the free surface in a static mass of liquid. (Measured in Meter)
Depth of Point 1 - Depth of Point 1 is the depth of point below the free surface in a static mass of liquid. (Measured in Meter)
Height - Height is the distance between the lowest and highest points of a person standing upright. (Measured in Meter)
Celerity of the Wave - Celerity of the Wave is the addition to the normal water velocity of the channels. (Measured in Meter per Second)
Velocity_of the fluid at 2 - Velocity_of the fluid at 2 is defined as the velocity of the flowing liquid at point 1. (Measured in Meter per Second)
STEP 1: Convert Input(s) to Base Unit
Depth of Point 2: 15 Meter --> 15 Meter No Conversion Required
Depth of Point 1: 10 Meter --> 10 Meter No Conversion Required
Height: 12 Meter --> 12 Meter No Conversion Required
Celerity of the Wave: 10 Meter per Second --> 10 Meter per Second No Conversion Required
Velocity_of the fluid at 2: 5 Meter per Second --> 5 Meter per Second No Conversion Required
STEP 2: Evaluate Formula
Substituting Input Values in Formula
V1 = ((([g]*(h 2+h 1))/(2*h 1))*h/C)+V2 --> ((([g]*(15+10))/(2*10))*12/10)+5
Evaluating ... ...
V1 = 19.709975
STEP 3: Convert Result to Output's Unit
19.709975 Meter per Second --> No Conversion Required
FINAL ANSWER
19.709975 Meter per Second <-- Velocity_of the fluid at 1
(Calculation completed in 00.031 seconds)

11 Other formulas that you can solve using the same Inputs

Volume of a Conical Frustum
volume = (1/3)*pi*Height*(Radius 1^2+Radius 2^2+(Radius 1*Radius 2)) Go
Total Surface Area of a Cone
total_surface_area = pi*Radius*(Radius+sqrt(Radius^2+Height^2)) Go
Lateral Surface Area of a Cone
lateral_surface_area = pi*Radius*sqrt(Radius^2+Height^2) Go
Total Surface Area of a Cylinder
total_surface_area = 2*pi*Radius*(Height+Radius) Go
Lateral Surface Area of a Cylinder
lateral_surface_area = 2*pi*Radius*Height Go
Volume of a Circular Cone
volume = (1/3)*pi*(Radius)^2*Height Go
Area of a Trapezoid
area = ((Base A+Base B)/2)*Height Go
Volume of a Circular Cylinder
volume = pi*(Radius)^2*Height Go
Volume of a Pyramid
volume = (1/3)*Side^2*Height Go
Area of a Triangle when base and height are given
area = 1/2*Base*Height Go
Area of a Parallelogram when base and height are given
area = Base*Height Go

11 Other formulas that calculate the same Output

Velocity at Depth1 when Absolute velocity of the surge moving towards right is Given
velocity_of_fluid_at_1 = Absolute Velocity of the Issuing Jet-sqrt(([g]*Depth of Point 2*(Depth of Point 2+Depth of Point 1))/(2*Depth of Point 1)) Go
Velocity at Depth1 when Celerity of the Wave is Given
velocity_of_fluid_at_1 = ((([g]*(Depth of Point 2+Depth of Point 1))/(2*Depth of Point 1))*Height/Celerity of the Wave)+Velocity_of the fluid at 2 Go
Velocity at Depth1 when Absolute velocity of the surge moving towards right is Given
velocity_of_fluid_at_1 = ((Absolute Velocity of the Issuing Jet*(Depth of Point 1-Depth of Point 2))+(Velocity_of the fluid at 2*Depth of Point 2))/Depth of Point 1 Go
Velocity at Depth1 when Absolute velocity of the surge moving towards right is Given
velocity_of_fluid_at_1 = ((Absolute Velocity of the Issuing Jet*(Depth of Point 2-Depth of Point 1))+(Velocity_of the fluid at 2*Depth of Point 2))/Depth of Point 1 Go
Velocity at Outlet(Vw1) when Work Done on the Wheel per Second is given
velocity_of_fluid_at_1 = (((Work Done*specific gravity of liquid )/(Weight of Fluid*Angular Velocity))-(Velocity*Radius))/Radius 1 Go
Velocity at Outlet(Vw1) when Torque(T) Exerted by the Fluid is given
velocity_of_fluid_at_1 = (((Torque*specific gravity of liquid )/Weight of Fluid)-(Velocity*Radius))/Radius 1 Go
Equation of Continuity for Compressible Fluids
velocity_of_fluid_at_1 = (Cross-Sectional area at a point 2*Velocity_of the fluid at 2*Density 2)/(Cross Sectional area 1*Density 1) Go
Velocity when Angular Momentum at Outlet is given
velocity_of_fluid_at_1 = (tangential momentum*specific gravity of liquid )/(Weight of Fluid*Radius 1) Go
Velocity at Depth1 when surge height is negligible
velocity_of_fluid_at_1 = (Height*[g]/Celerity of the Wave)+Velocity_of the fluid at 2 Go
Equation of Continuity for Incompressible Fluids
velocity_of_fluid_at_1 = (Cross-Sectional area at a point 2*Velocity_of the fluid at 2)/Cross Sectional area 1 Go
Velocity when Tangential Momentum of the Fluid Striking the Vanes at the Outlet is given
velocity_of_fluid_at_1 = (tangential momentum*specific gravity of liquid )/Weight of Fluid Go

Velocity at Depth1 when Celerity of the Wave is Given Formula

velocity_of_fluid_at_1 = ((([g]*(Depth of Point 2+Depth of Point 1))/(2*Depth of Point 1))*Height/Celerity of the Wave)+Velocity_of the fluid at 2
V1 = ((([g]*(h 2+h 1))/(2*h 1))*h/C)+V2

What are Surges ?

Surges, or transients, are brief overvoltage spikes or disturbances on a power waveform that can damage, degrade, or destroy electronic equipment within any home, commercial building, industrial, or manufacturing facility. Transients can reach amplitudes of tens of thousands of volts.

How to Calculate Velocity at Depth1 when Celerity of the Wave is Given?

Velocity at Depth1 when Celerity of the Wave is Given calculator uses velocity_of_fluid_at_1 = ((([g]*(Depth of Point 2+Depth of Point 1))/(2*Depth of Point 1))*Height/Celerity of the Wave)+Velocity_of the fluid at 2 to calculate the Velocity_of the fluid at 1, The Velocity at Depth1 when Celerity of the Wave is Given formula is defined as velocity of flow surge at a point. Velocity_of the fluid at 1 and is denoted by V1 symbol.

How to calculate Velocity at Depth1 when Celerity of the Wave is Given using this online calculator? To use this online calculator for Velocity at Depth1 when Celerity of the Wave is Given, enter Depth of Point 2 (h 2), Depth of Point 1 (h 1), Height (h), Celerity of the Wave (C) and Velocity_of the fluid at 2 (V2) and hit the calculate button. Here is how the Velocity at Depth1 when Celerity of the Wave is Given calculation can be explained with given input values -> 19.70997 = ((([g]*(15+10))/(2*10))*12/10)+5.

FAQ

What is Velocity at Depth1 when Celerity of the Wave is Given?
The Velocity at Depth1 when Celerity of the Wave is Given formula is defined as velocity of flow surge at a point and is represented as V1 = ((([g]*(h 2+h 1))/(2*h 1))*h/C)+V2 or velocity_of_fluid_at_1 = ((([g]*(Depth of Point 2+Depth of Point 1))/(2*Depth of Point 1))*Height/Celerity of the Wave)+Velocity_of the fluid at 2. Depth of Point 2 is the depth of point below the free surface in a static mass of liquid, Depth of Point 1 is the depth of point below the free surface in a static mass of liquid, Height is the distance between the lowest and highest points of a person standing upright, Celerity of the Wave is the addition to the normal water velocity of the channels. and Velocity_of the fluid at 2 is defined as the velocity of the flowing liquid at point 1.
How to calculate Velocity at Depth1 when Celerity of the Wave is Given?
The Velocity at Depth1 when Celerity of the Wave is Given formula is defined as velocity of flow surge at a point is calculated using velocity_of_fluid_at_1 = ((([g]*(Depth of Point 2+Depth of Point 1))/(2*Depth of Point 1))*Height/Celerity of the Wave)+Velocity_of the fluid at 2. To calculate Velocity at Depth1 when Celerity of the Wave is Given, you need Depth of Point 2 (h 2), Depth of Point 1 (h 1), Height (h), Celerity of the Wave (C) and Velocity_of the fluid at 2 (V2). With our tool, you need to enter the respective value for Depth of Point 2, Depth of Point 1, Height, Celerity of the Wave and Velocity_of the fluid at 2 and hit the calculate button. You can also select the units (if any) for Input(s) and the Output as well.
How many ways are there to calculate Velocity_of the fluid at 1?
In this formula, Velocity_of the fluid at 1 uses Depth of Point 2, Depth of Point 1, Height, Celerity of the Wave and Velocity_of the fluid at 2. We can use 11 other way(s) to calculate the same, which is/are as follows -
  • velocity_of_fluid_at_1 = (Cross-Sectional area at a point 2*Velocity_of the fluid at 2)/Cross Sectional area 1
  • velocity_of_fluid_at_1 = (Cross-Sectional area at a point 2*Velocity_of the fluid at 2*Density 2)/(Cross Sectional area 1*Density 1)
  • velocity_of_fluid_at_1 = (tangential momentum*specific gravity of liquid )/Weight of Fluid
  • velocity_of_fluid_at_1 = (tangential momentum*specific gravity of liquid )/(Weight of Fluid*Radius 1)
  • velocity_of_fluid_at_1 = (((Torque*specific gravity of liquid )/Weight of Fluid)-(Velocity*Radius))/Radius 1
  • velocity_of_fluid_at_1 = (((Work Done*specific gravity of liquid )/(Weight of Fluid*Angular Velocity))-(Velocity*Radius))/Radius 1
  • velocity_of_fluid_at_1 = ((Absolute Velocity of the Issuing Jet*(Depth of Point 1-Depth of Point 2))+(Velocity_of the fluid at 2*Depth of Point 2))/Depth of Point 1
  • velocity_of_fluid_at_1 = Absolute Velocity of the Issuing Jet-sqrt(([g]*Depth of Point 2*(Depth of Point 2+Depth of Point 1))/(2*Depth of Point 1))
  • velocity_of_fluid_at_1 = ((([g]*(Depth of Point 2+Depth of Point 1))/(2*Depth of Point 1))*Height/Celerity of the Wave)+Velocity_of the fluid at 2
  • velocity_of_fluid_at_1 = (Height*[g]/Celerity of the Wave)+Velocity_of the fluid at 2
  • velocity_of_fluid_at_1 = ((Absolute Velocity of the Issuing Jet*(Depth of Point 2-Depth of Point 1))+(Velocity_of the fluid at 2*Depth of Point 2))/Depth of Point 1
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