Final Velocity after Collision in x-Direction Solution

STEP 0: Pre-Calculation Summary
Formula Used
Final Velocity after Collision in X-Direction = Total Momentum X-Direction after Collision/Total Mass of Colliding Vehicles
Vfx = Ptotfx/Mtotal
This formula uses 3 Variables
Variables Used
Final Velocity after Collision in X-Direction - (Measured in Meter per Second) - Final Velocity after Collision in X-Direction is the velocity of an object after a collision in the x-direction, describing the resulting motion of the vehicle.
Total Momentum X-Direction after Collision - (Measured in Kilogram Meter per Second) - Total Momentum X-Direction after Collision is the total momentum in the x-direction of an object after a vehicle collision, indicating its tendency to move in that direction.
Total Mass of Colliding Vehicles - (Measured in Kilogram) - Total Mass of Colliding Vehicles is the combined mass of all vehicles involved in a collision, including cars, trucks, and other vehicles.
STEP 1: Convert Input(s) to Base Unit
Total Momentum X-Direction after Collision: 11988 Kilogram Meter per Second --> 11988 Kilogram Meter per Second No Conversion Required
Total Mass of Colliding Vehicles: 2700 Kilogram --> 2700 Kilogram No Conversion Required
STEP 2: Evaluate Formula
Substituting Input Values in Formula
Vfx = Ptotfx/Mtotal --> 11988/2700
Evaluating ... ...
Vfx = 4.44
STEP 3: Convert Result to Output's Unit
4.44 Meter per Second --> No Conversion Required
FINAL ANSWER
4.44 Meter per Second <-- Final Velocity after Collision in X-Direction
(Calculation completed in 00.004 seconds)

Credits

Creator Image
Created by Syed Adnan
Ramaiah University of Applied Sciences (RUAS), bangalore
Syed Adnan has created this Calculator and 200+ more calculators!
Verifier Image
Verified by Kartikay Pandit LinkedIn Logo
National Institute Of Technology (NIT), Hamirpur
Kartikay Pandit has verified this Calculator and 400+ more calculators!

After Collision Calculators

Total kinetic energy of two bodies after impact
​ LaTeX ​ Go Kinetic Energy After Impact = (1/2)*((Mass of First Particle*(Final Velocity of First Mass^2))+(Mass of Second Particle*(Final Velocity of Second Mass^2)))
Velocity of separation after impact
​ LaTeX ​ Go Velocity of Separation = Coefficient of Restitution*(Initial Velocity of First Mass-Initial Velocity of Second Mass)
Final Velocity after Collision in x-Direction
​ LaTeX ​ Go Final Velocity after Collision in X-Direction = Total Momentum X-Direction after Collision/Total Mass of Colliding Vehicles
Final Velocity of Vehicle after Collision
​ LaTeX ​ Go Final Velocity of Vehicle after Collision = Momentum of Two Vehicles after Collision/Total Mass of Two Vehicles

Final Velocity after Collision in x-Direction Formula

​LaTeX ​Go
Final Velocity after Collision in X-Direction = Total Momentum X-Direction after Collision/Total Mass of Colliding Vehicles
Vfx = Ptotfx/Mtotal

What is Collision in Two Dimension?

A collision is the name for a process during which two or more objects exert relatively large forces on each other over a relatively short time. A raquet striking a ball is a clear example of a collision: before and after contact, the forces between raquet and bat are very small compared with the force exerted during contact, over a period much less than a second.

How to Calculate Final Velocity after Collision in x-Direction?

Final Velocity after Collision in x-Direction calculator uses Final Velocity after Collision in X-Direction = Total Momentum X-Direction after Collision/Total Mass of Colliding Vehicles to calculate the Final Velocity after Collision in X-Direction, Final Velocity after Collision in x-Direction formula is defined as the velocity of an object after a collision in the x-direction, which is a crucial concept in physics to understand the motion of objects after they collide, providing valuable insights into the conservation of momentum. Final Velocity after Collision in X-Direction is denoted by Vfx symbol.

How to calculate Final Velocity after Collision in x-Direction using this online calculator? To use this online calculator for Final Velocity after Collision in x-Direction, enter Total Momentum X-Direction after Collision (Ptotfx) & Total Mass of Colliding Vehicles (Mtotal) and hit the calculate button. Here is how the Final Velocity after Collision in x-Direction calculation can be explained with given input values -> 2.962963 = 11988/2700.

FAQ

What is Final Velocity after Collision in x-Direction?
Final Velocity after Collision in x-Direction formula is defined as the velocity of an object after a collision in the x-direction, which is a crucial concept in physics to understand the motion of objects after they collide, providing valuable insights into the conservation of momentum and is represented as Vfx = Ptotfx/Mtotal or Final Velocity after Collision in X-Direction = Total Momentum X-Direction after Collision/Total Mass of Colliding Vehicles. Total Momentum X-Direction after Collision is the total momentum in the x-direction of an object after a vehicle collision, indicating its tendency to move in that direction & Total Mass of Colliding Vehicles is the combined mass of all vehicles involved in a collision, including cars, trucks, and other vehicles.
How to calculate Final Velocity after Collision in x-Direction?
Final Velocity after Collision in x-Direction formula is defined as the velocity of an object after a collision in the x-direction, which is a crucial concept in physics to understand the motion of objects after they collide, providing valuable insights into the conservation of momentum is calculated using Final Velocity after Collision in X-Direction = Total Momentum X-Direction after Collision/Total Mass of Colliding Vehicles. To calculate Final Velocity after Collision in x-Direction, you need Total Momentum X-Direction after Collision (Ptotfx) & Total Mass of Colliding Vehicles (Mtotal). With our tool, you need to enter the respective value for Total Momentum X-Direction after Collision & Total Mass of Colliding Vehicles and hit the calculate button. You can also select the units (if any) for Input(s) and the Output as well.
© 2016-2025 calculatoratoz.com A softUsvista Inc. venture!



Let Others Know
Facebook
Twitter
Reddit
LinkedIn
Email
WhatsApp
Copied!